ZEP Official Guide

If the image file size exceeds the recommended limit, operational issues may arise, such as accessing spaces/maps and loading procedures.

Particularly on devices including mobile phones, tablets and low-spec computers.

Item

Limit

Background image

Capacity: 10MB

Size: 4096*4096 px

(Please use 2048*2048 px or smaller for mobile access)

Foreground image

Capacity: 5MB

Size: 4096*4096 px

(Please use 2048*2048 px or smaller for mobile access)

Background Music

File Extension: MP3, WMA

Capacity: 10MB

Item

Limit

Individual 'My Objects'

File Extension: jpg, png, webp, gif

Capacity: 3MB

Size: 1,024px*1,024px

  • The maximum trigger range is 312 tiles.

  • If the trigger ranges of different objects overlap, interactions may not proceed smoothly.

  • Object Settings → (1) Animation functions, (2) Change object → Object changes (personal), (3) Image pop-up

  • If you upload via [Object settings] → [Animation functions], the maximum file size is 3MB.

  • If too many tiles are placed on the Map, it can increase in the Map's size and can potentially lead to device overload.

  • We recommend placing impassable tiles only at the boundaries, excluding unnecessary areas. If areas are open diagonally, arrange tiles in a stair-step pattern.

Save your created map by clicking the [Save] or [Save and Play] button in the top right corner of the editor.

[Save]: This will save your progress up to this point. Subsequent users accessing the map will see the changes made up to this point.

[Save and Play]: Saves the changes and proceeds to play. Clicking this button will refresh all users accessing the map, immediately reflecting the saved changes.