Map Performance Optimization Guide
If the image file size exceeds the recommended limit, operational issues may arise, such as accessing spaces/maps and loading procedures.
Particularly on devices including mobile phones, tablets and low-spec computers.
Item | Limit |
Background image | Capacity: 10MB Size: 4096*4096 px (Please use 2048*2048 px or smaller for mobile access) |
Foreground image | Capacity: 5MB Size: 4096*4096 px (Please use 2048*2048 px or smaller for mobile access) |
Background Music | File Extension: MP3, WMA Capacity: 10MB |
Item | Limit |
Individual 'My Objects' | File Extension: jpg, png, webp, gif Capacity: 3MB Size: 1,024px*1,024px |
The maximum trigger range is 312 tiles.
If the trigger ranges of different objects overlap, interactions may not proceed smoothly.
Object Settings → (1) Animation functions, (2) Change object → Object changes (personal), (3) Image pop-up
If you upload via [Object settings] → [Animation functions], the maximum file size is 3MB.
If too many tiles are placed on the Map, it can increase in the Map's size and can potentially lead to device overload.
We recommend placing impassable tiles only at the boundaries, excluding unnecessary areas. If areas are open diagonally, arrange tiles in a stair-step pattern.
Save your created map by clicking the [Save] or [Save and Play] button in the top right corner of the editor.
[Save]: This will save your progress up to this point. Subsequent users accessing the map will see the changes made up to this point.
[Save and Play]: Saves the changes and proceeds to play. Clicking this button will refresh all users accessing the map, immediately reflecting the saved changes.